Andreia Matos


andreiangmatos@gmail.com

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Visuals and sounds out of explorative algorithms — an intentional collaboration with automation.

From subsets of personal photographs, videos, drawings, sounds, to infinite generative loops of chance reinterpretations, to glimpses of lucky beauty.

Photography, ceramics, drawings ...

Photographs...

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Films.. (Send email to request links)

b. 1999, Viseu, Portugal

Based in Lisboa, Portugal

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Multidimensional exploration characterized by an impulsive + conceptual nature, with a focus on reinterpretation through plastic + algorithmic manipulation.

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  Education

(2024-Present) MSc in Contemporary Culture and New Technologies

from Faculdade de Ciências Socias e Humanas (FCSH), Universidade Nova de Lisboa (NOVA)

(2020-2022) MSc in Computer Science and Engineering

from Instituto Superior Técnico (IST), Universidade de Lisboa (UL)

Specializations: Artificial Intelligence | Computer Graphics

+ Erasmus Exchange Programme at École Nationale Supérieure d'Informatique et de Mathématiques Appliquées (ENSIMAG), Université Grenoble Alpes (UGA), Grenoble, France

(2017-2020) BSc in Computer Science and Engineering

from Instituto Superior Técnico (IST), Universidade de Lisboa (UL)

  Experience

(01.2023-Present) Data Scientist Nokia, Lisboa, Portugal

Research and Development on AI Algorithms

(12.2023-03.2024) Research AssistantTallinn University (TLU), Tallinn, Estonia (Remote)

Movement, Digital Intelligence and Interactive Audience (MODINA)

(03.2022-07.2022) Invited Teaching AssistantInstituto Superior Técnico (IST), Lisboa, Portugal

Communication in Engineering Course

(09.2021-10.2022) Research InternINESC-ID, Lisboa, Portugal

Group of Artificial Intelligence for People and Society (GAIPS)

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(2024) Screening Team — Olhares do Mediterrâneo, Women's Film Festival, Lisboa, Portugal

(2022, 2023) Production Support — Doclisboa, International Film Festival, Lisboa, Portugal

(2022) Production Support — Queer Lisboa, International Film Festival, Lisboa, Portugal

(2020-2022) Co-Founder — Kino Kave Cineclub, Autonomous Section of the Students' Union

























































































































(2024) Orchestrating Embodied Connections with Pose Estimation and Interactive Movement Matching using Machine Learning | Primett, W., Correia, N. N., Hieda, N., & Matos, A. | MODINA
New methods for movement capture and modelling have inspired a shift in embodied interaction design. With machine learning tools being at the forefront of technical performance for goal-oriented movement sensing tasks, movement data modelling has been studied to support novel interaction paradigms informed by theories of embodiment. By coupling two of these tools, we orchestrate a real-time interactive system based with the aim of dynamically learning from and recalling past movements. Our main contributions begin with a technical outline for a system that leverages human pose estimation and similarity, from which we curate a dataset for movement matching. We then provide an analysis of the user experiences that transpire in situ as an interactive installation, supporting design decisions related to fostering embodied connections with movement data in ways that are both interpersonal and intertemporal.
(2022) On the Feeling of Acoustic and Visual Tension in Generative Art | Computer Science Master's Thesis, Instituto Superior Técnico, ULisboa
From a comprehensive literature review of generative art through the lenses of acoustics, visual art and their interrelation, accompanied by an exploration of tension from a psychological and creative standpoint, a context-aware bi-parted experiment was performed through an interactive application, with a focus on core visual and acoustic features. The acoustic aspects at study were waveform, attack, release, frequency and amplitude; the visual ones were symmetry, thickness, orientation, irregularity and angularity. User tests were conducted with 60 people with the aim to conclude on the impact of the various aspects on felt tension, with a focus on their paired interactions within each domain, as well as on tension's relation to arousal and valence. Our analysis shows clear associations between certain feature values and extreme levels of tension, high and low, as well as several two-way interactions between features, particularly among visual features; it also shows tension to be strongly positively correlated to arousal and strongly negatively correlated with valence.

(2024) Do Labirinto ao Anjo: Corpo, Identidade e Tecnologia na Obra de Maria Klonaris e Katerina Thomadaki | Seminário Cibercultura, FCSH
Exploração da obra de Maria Klonaris e Katerina Thomadaki, com foco em Double Labyrinthe e Le Cycle de L'Ange, destacando a subversão das narrativas tradicionais feministas, artísticas e tecnológicas, através da desconstrução de dicotomias, da intermediação técnica e da criação de um imaginário híbrido, que oferece novas perspetivas sobre identidade, tecnologia e pós-humanismo.
(2024) A Ficção como Borboleta num Ziguezaguear pelas Questões Contemporâneas | Seminário Pensamento e Arte Contemporâneos, FCSH
Comentário ao ciclo Estado do Mundo - Estado da Arte. A borboleta é proposta para exploração como ferramenta teórica e estética, como ficção útil, para refletir sobre os dilemas contemporâneos e as respectivas manifestações artísticas.

(2024) untitled | visual essay at printed zine by The Limits of The Body, Edinburgh, GB
Personal exploration of the tensions between identity + perception, reflection + reality, of (im)materiality, through the complexities of cyberspace and the existential longing for unity.
Ox Video Thumbnail

{PRINT | PUNCH}

Uma mulher tece entre fibras e cabos.

Experimental, Short, 8mm

Cast: Inês Margarida Correia | Film Development: with assistance of Rita Ruivo | Film Scanning: Ocho y Pico Lab






outputs_fragmentos_reflexos

A blend of personal visuals captured over years of creative experimentation. These are incomplete or abandoned works — a personal reflection on the cycle of trial, failure, and reinvention. It explores the unfinished artefact as the essence of the process, as the end itself.